| Message (arg)(arg) | Server to client meaning |
| Client to server meaning |
| CHAT (name)(message) | Player named (name) has said (message) |
| Player here, named (name) has said (message) | |
| PLAYERINFO (number)(name) | Player #(number) has name (name). If (name) == SOME_CONSTANT then player (number) has left the game. |
|
I am named (name) (This becomes unnecessary if you have login/cookie stuff) | |
| DEALCARDS(card1)...(card10) | You have been dealt cards (card1)...(card10). |
| N/A | |
| PLAYERTURN (num) | It is player (num)'s turn |
| N/A | |
| PLAYERBID (num) (bid) | Player (num) has bid (bid) |
| I bid (bid) | |
| PLAYERCARD(player)(card) | player (player) has played card (card) |
| I play card (card) | |
| KITTY (card1)(card2)(card3)(trump call)(partnercard)(leader) | Your kitty to pick from is (card1)(card2)(card3) |
|
I left cards (card1-3) in the kitty, and declared trump (trump-call), with
partner card (partnercard). (leader) == true if I am leading my own contract. | |
| ENDGAME(offense)(defense)(score1...5) | The game has ended. Offense scored (offense). Defense scored (defense). Current player(1-5) scores are (score1...5). |
| PASSWORD(oldpassword)(newpassword) | Change password to newpassword, if oldpassword matches stored hash. |